![]() ![]() (It was also renamed to "Hell Lord", however, the hitbox is still the same as the demon from the Xbox 360 version.) A workaround for this hitbox issue is to shoot the open space in-between the knees and lower legs, as only the model was scaled and not the hitbox. The exact same information from the Xbox 360 version also applies to the PC (Steam) version (currently 1.9.8.0), although the model of the demon has been massively increased in size from a recent update. The demon also struggles to climb hills nearly as fast as zombies, due to its lowered speed. The demon will walk toward players, but will start running if the player gets too far from it. In the Xbox version of the game, Creative mode was only unlocked after redeeming a. Mostly, it behaves like Survival and Free Build put together. Originally, the gamemode was called 'Infinite Resource mode', until changed in later updates. It will spawn in hell or on the surface at random. Creative Mode is a game mode added during the 1.4 update that allows you to have unlimited resources and you decide to have enemies or not during gameplay. It's quite easy to kill with a fully upgraded weapon and because of a bug, the demon pauses for a small moment after receiving damage, allowing it to be permanently locked in place with constant fire. It's seen in hell, and often at times it will taunt the player with a demonic laugh before approaching. The demon is a resilient enemy capable of taking heavy fire and does the same damage as most zombies. Fighting the demon (lower tier weapons like the common pistol won't be effective).
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